“Slow” Experimental Music Video
It’s been a long time since i’ve done some Cinema 4D work. I made it mainly to free my mind from all of the UX Design work at MAXON. I hope you enjoy it and i’d love to hear what you think about it in the comments, facebook or twitter :)
Hallo C4D Community,
ich wollte mal fragen, wer von euch Bock auf ein monatliches MeetUp im Rhein-Neckar Kreis hätte ?!
Wer also Lust hat, über CINEMA4D zu quatschen, sein Projekt zu zeigen oder einfach nur etwas trinken gehen will, ist herzlich willkommen.
Um einen Termin zu finden, posted einfach hier in diesem Blog post.
neosushi68 aka David Drayton
CubePong is (a)live !!!
i just wanted to let you know about a very cool project that just kicked of. It’s called CubePong. My mate Eugene Opperman created a site where you can register yourself and be part of a great learning experience by collaborating on a single CINEMA4D file that get’s passed around in the community. Each registered artist will modify the C4D file and passes it on to the next registered user. BAM…at the end, not only you’ve learned something from others, you also got your style/design/animation in there. What can be more fun than that ??? So stop reading an head over to www.cubepong.net and register yourself :)
Have fun everyone
Official CubePong Website
CubePong on Twitter
SHTR - Slow Motion Test
I tried to simulate a slow motion shot with CINEMA4D and it’s physical render engine. After the MAXON render farm spit out the frames here’s the final test. Hope you like it…
Best watched in Fullscreen and HD :)
“Life’s Pace In Slow Motion” by Julian Winter (julianwinter.de/)
X-Particles finally available !
Finally the wait is over and all of you can give X-Particle, a new and innovative particles system for Cinema4D a 14 day test drive (Use “XPDEMO” when prompted to enter a serial number). It makes use of a so called “Questions & Actions” system which i find very nice and hopefully you’ll like it as well.
Steve Pedler & Mike Batchelor are the two master minds behind this wonderful project and i’m very excited about having another great tool in my pipeline.
Quote from X-Particle.com
X-Particles contains a system of close control over almost all parameters using Questions and Actions. No Xpresso is required and everything is done through Cinema’s Object and Attribute Managers in the same way as for other objects. The system works by asking a ’Question’ of each particle – for example, does the particle age exceed a specified value. If the particle ‘passes’ the Question, an Action is called which has an effect on the particle, Most Actions work through the particle modifiers but others are independent of them.
Tools4D - Additional Effectors
i’m very happy and honored to get my hands on the Additional Effectors from Paul Everett also known as Tools4D (www.tools4d.com).
- Selection Effector
- Fit Effector
- Surface Effector
1. Selection Effector
It enables you to use Polygon Selections and drive them via the Effector’s FallOff to constantly update the selection Tag. It simply rocks ! I used it in conjunction with a Vertex map in the above image. Very cool to get some abstract displacements done.
Yader Labs did a very nice preview movie on Vimeo here.
2.) Fit Effector
Ever got annoyed of overlapping clones ? Yes i know, same here. But no more. The Fit Effector is taking care of this. You can set an “Intersect Distance” to avoid overlapping. Awesome ! Very often i wished it would just work out of the box.
Nice example of the Fit Effector from useruser on Vimeo
3.) Surface Effector
This is may be the most useful of the 3 effectors. Transfare MoGraph particles and Clones from one surface to another. It’s PBlurb (TP) on steroids. I like it a lot and i bet a lot of Motion Designers will love it as well.
Funny example from useruser on Vimeo
From my very first tests i’ve done i can say, that these Effectors are a must for every MoGraph artist. They are a more than valuable addition in the already fantastic MoGraph toolset.
So why are you still reading ? Head over to Tools4D and buy them out now !!! :)