Art Shader Realtime Demo

When i first saw a test by Kai Pederson showing how he simulated MatCap’s in C4D i was blown away. But i really freaked out when he mentioned what he used for it. The Art-Shader. Some of you may still recognize it when using Sketch&Toon and popped it into a material channel. So i kept stressing our OpenGL developer to implement it into Cinema4D and after some days…tadaa.. i got an email saying “Is this how it should be ?” Yes, that’s how it should be :) The result can be viewed here. I hope you like it as much as i do :)
Feel free to follow me on Twitter: @neosushi68
3 Notes/ Hide
-
teapotahedron likes this
-
shtl likes this
-
neosushi68 posted this